Been a fairly productive week, although the update won't reflect it.
I do have deadlinnes approaching for the TNCPE and the CTC tasks, so will need to focus on them to get them done for a while.
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Been fairly productive this week.
It has been an off again on again type of week. The begining of the week was slow, but it picked up a little towards the end.
So had a good start, kinda fizzled a little at the end. So mmind wiped by the weekend that I just played some games to try and relax. Before that, I was able to make some progress.
Hoping to be out of this funk soon, so I can get back to making some good progress. Also hoping that I can get my laptop fixed soon. I got a lot done this week, but not as much as I could have. Towards the end of the week I lost some momemtum, and took some time just to play a game from my past. I started playing Betrayal at Krondor, which I first played in '92. (It is an old DOS game).
As far as progress, I made some good progress on rebuilding the Mirlini game. I have basic game play working, and just need to add in the additional game features. I started the Happiness Life Coach Certification course. I only made it through the first couple of lessons. I made a little progress in the Agility Advatage book. Finally, I started and made some good progress in the Charater Art School: Complete Character Drawing course. I had a productive week. I finished the Public Speaking Training & Facilitator Certification course. I also made progress on the books that I have been reading. The most progress was made on rebuilding the Mirlini project. I have most of the existing functionality rebuilt with unit tests and a much cleaner archetecture.
So I have made some good progress in my courses. I also made good progress on rebuilding the Mirlini code using TDD. I have it almost completedly covered with unit tests. and things look a lot cleaner than the previous implementation.
Made some good progress this week on several projects.
Made a lot of progress this week. Did most of the work to create the different pieces of the new logo, and now I just need to pick the pieces and assemble them. I want to try 1 more thing, but I hope to have the finished new logo by next weeks update.
I also finished one of my courses and started another one. I am looking forward to this next week. I really want to get to the initial breakdown of some of the other projects so I can start putting some of this training to practice. The previous version of the logo for Saileach Studios was extremely low resolution. This caused a great deal of issues then I tried to enlarge the image. I had played with the idea of designing knot work that was made up of animals. That was taking a long time, and I was not happy with the results. During my recent training in Blender, I came across a technique that I though would help me to recreate the knot work found in the original image. As well as a way to quickly create a modeled Willow tree that could replace the image in the middle.
I now have a clear way forward, and hope to finish the new version of the logo within a month. Images of the original as well for the current versions can be found on the Current Projects page. |
Al KrausAgile Coach, Author, Game Designer and Artist. Archives
August 2019
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